Help with the 3D view, map controls, biome and structure search, and saved locations.
Can I see my Minecraft seed in 3D?
Yes. Zoom in closer than about 450 blocks and the map turns into the 3D terrain your seed generates: hills, water, trees and the structures built on them. Zoom back out to return to the 2D map.
Pins, structure icons and your selection show in 3D too. Click a block to see its name and coordinates, or save it as a pin. Shared links open the same 3D view. To turn 3D off, open Display and switch off 3D terrain when zoomed in.
Which devices and browsers can show the 3D view?
Chrome, Edge or Firefox on a computer with WebGL 2, at least 4 processor threads and more than 2 GB of memory. Phones, tablets and other browsers show the 2D map, and Display says why under the 3D switch.
The 3D view starts switched off when your browser asks sites to save data.
What does the 3D view download?
The first time you zoom in toward 3D, your browser downloads about 5.4 MB of Minecraft's game files from Mojang and builds the 3D data on your computer. A card shows the progress, and the map keeps working meanwhile. This happens once per browser: later visits read the data back from storage.
If Mojang can't be reached, you can use the game's .jar file from your own Minecraft installation instead.
How accurate is the 3D terrain?
It is generated with Minecraft's own world generation, built from Mojang's game files, and at every location where it was tested it matched the game block for block.
The 3D view shows the surface, whatever height the 2D map is set to, so underground structures such as buried ruined portals don't show there; their icons still mark where they are. Custom world settings, datapacks and mods can generate differently.
Which Minecraft versions does World Explorer support?
The latest supported full releases are Minecraft Java 26.3 and Bedrock 26.63. Java 26.4 Snapshot 8 and Bedrock 26.70.24 Preview are available separately.
Choose your edition and version in World settings. Latest selects the full release for that edition. Older supported generation groups are also available; choose the version that generated the chunks you are exploring.
Biome maps cover the Overworld, Nether and End. Snapshot and preview generation can change between updates.
Get started & find your seed
In Java, use /seed where you have permission. In Bedrock, look for Seed in the world's game settings. For a server, ask its owner.
Enter the seed and choose Load. Edition and version changes apply immediately. Choose the version that generated the part of the world you are exploring.
Map controls & saving an image
Drag to pan. Scroll or pinch to zoom. Select a point to inspect its biome, copy coordinates or save a pin. Hover or select a structure's icon or dot to see its name. On desktop, right-click the map to save its image using your browser.
With the map focused: arrow keys move, + and − zoom, and Enter selects the center. Escape closes a panel; in fullscreen it exits fullscreen.
In 3D, drag to move, and right-drag or Shift-drag to turn. Scroll or use + and − to zoom; the compass button or N faces north again. Zooming out past about 900 blocks returns to the 2D map.
Heights, dimensions & accuracy
The 2D map is a biome map: Surface and Underground sample fixed Y levels and do not follow the ground. Open the height control to choose a custom Y level. Zoomed in, the 3D view shows the terrain itself, at the surface whatever the height control says.
Bedrock's End has one biome, so its map is a single color. Island outlines need terrain data. Standard generation is supported; world-generation mods, datapacks and custom settings can produce different results.
Chunks generated in older Minecraft versions can differ from a map generated with a newer version. Preview versions may change.
Which structures does World Explorer show?
Overworld: Village, Stronghold, Woodland Mansion, Ocean Monument, Pillager Outpost, Ancient City, Trial Chambers, Trail Ruins, Desert Pyramid, Jungle Temple, Witch Hut, Igloo, Abandoned Camp, Shipwreck, Ocean Ruins, Buried Treasure, Mineshaft and Ruined Portal.
Nether: Nether Fortress, Bastion Remnant, Ruined Portal and, on Java, Nether Fossil.
The End: End City.
Open Structures to choose which types to show. Icons turn into dots and then hide as you zoom out; the map status says what to zoom in for, such as “Zoom in to see Trial Chambers”. Hover an icon or dot for its name, or select it to see its coordinates. For Java villages, shipwrecks, ocean ruins and abandoned camps, and for Bedrock abandoned camps, the selection also shows the kind, such as Plains or Warm; Bedrock villages, shipwrecks and ocean ruins don't show it yet. Structures do not change with height.
How accurate are the structure icons?
Each type is tested against the official game for each version that shows it. On three seeds, every structure the map predicted in a test area was checked on the official server with /locate and compared with what the server built. A type is shown only when no structure was missing and at most 1 icon in 20 was wrong.
How do I find the nearest biome or structure?
Open Find and choose Biome or Structure, then pick what to find, a search origin and a radius in blocks. Find nearest checks for the nearest match in the horizontal circle. Biome search uses your chosen Y level; structures do not depend on height.
Structure search pans to the nearest result and selects it. Use Previous and Next to step through up to 100 results, nearest first. Results stay highlighted, even for types switched off in Structures, until the search is cleared.
The nearest result is guaranteed only when the search completes. Large searches can take time. You can keep exploring while it runs, or select Stop. A completed search with no result means no match within that radius; for biomes, at that height.
How do I find the nearest village?
Open Find, choose Structure, pick Village and select Find nearest. The map moves to the nearest village and shows its coordinates. Use Next to step through more villages, nearest first.
How do I find a stronghold?
Open Find, choose Structure and pick Stronghold. The map moves to the nearest stronghold and shows its coordinates.
How do I find an ancient city?
Open Find, choose Structure and pick Ancient City. The map moves to the nearest ancient city and shows its coordinates.
How do I find an End City?
Switch to The End, then open Find, choose Structure and pick End City.
Does World Explorer show slime chunks?
Yes, in the Overworld, on every version. Turn on Slime chunks in Display to shade them in Slime Base's green. They start switched off and hide when you zoom far out; the map status then says “Zoom in to see slime chunks”.
To search for slime chunks or slime farm clusters, select Slime Base in the map tools. It works on every version and opens this seed and version in Slime Base. In the Overworld, the Open Slime Base link at the bottom of Find does the same, starting at the search origin.
Highlights, borders & display
Use Biomes to highlight one or more biome types. Display controls the interface theme, labels, biome borders, the chunk grid, slime chunks and dimming of unhighlighted biomes. Borders fade as you zoom out to keep the overview readable.
Pins & sharing
Pins are stored in this browser, without an account or cloud sync. Clearing site data removes them. Open a pin, then choose Share to copy its location. Share includes your current map view, map display settings and Structures panel choices. Your interface theme stays on this browser.
Shared links contain the world seed and coordinates. Only send them to people you want to share that information with.
Something looks wrong
Check the seed, edition, version, dimension and height first. Give the map time to refine after a large move. Reload if generation reports an error.
For feedback, include what you expected, what happened, and the troubleshooting details below. A screenshot can help explain a visual issue.